CV
Basics
Name | Song Zhang |
song.zhang@utah.edu | |
linkedin.com/in/song-zhang | |
Github | github.com/guiqi134 |
Education
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2022.09 - Now Salt Lake City, UT, USA
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2020.09 - 2022.05 Salt Lake City, UT, USA
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2016.09 - 2020.05 New York, NY, USA
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2016.09 - 2020.05 Nanjing, Jiangsu, China
Work
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2024.05 - 2024.07 -
2023.05 - 2023.08 Research Intern
NVIDIA
Worked with real-time rendering group on path sampling research to improve rendering quality in games. With a specific focus on extending ReSTIR algorithm to better sample high-frequency contents.
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2022.09 - Now Research Assistant
Realistic Computer Graphics Group, University of Utah
Working on real-time path tracing research in Dr. Cem Yuksel’s Realistic Computer Graphics Group.
Publications
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2024.07 Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2024)
Extending ReSTIR reservoirs to integrate each pixel's 4D ray space. Largely improving the sampling quaility for antialiasing and depth of field.